Due to the way the game’s math works, this won’t necessarily double the damage dealt, but it’s still a nice boost to overall DPS.Įxplosive increases the damage dealt by each shot while also adding a small area of effect to every bullet fired. Two Shot will add an extra projectile fired per shot without increasing ammo consumption. Pressing the trigger causes the fuel and propellant to mix in a chamber and a gout of flame is pressed out of the barrel. SMGs can also be viable, but make sure to swap any perk card that’s for “rifles” only to something else.įor legendary effects, there are few prime candidates for full-auto commando builds.įurious synergizes very well with rapid-fire weapons as it can reach its maximum damage bonus much quicker than with other weapons. This FT13 model of flamethrower 1 is a self-contained construction tool with a large tank filled with propellant gas on the bottom, a detachable canister of fuel along the barrel, and hoses connecting both to the barrel. A crafted Level 50 Handmade or Assault Rifle can be very reliable in the late game. In theory, any automatic rifle should do well with this perk setup. Make sure to use the Class Freak perk when using multiple Mutations. Adrenal Reaction is great when using weapons with the Bloodied effect, while Eagle Eyes should be taken for PER-heavy setups focusing on VATS and critical hits.
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